MVR: MENTAL VIRTUAL REALITY OF COMIC BOOKS
MVR: MENTAL VIRTUAL REALITY OF COMIC BOOKS Before Virtual Reality there were video games. Before video games there were comic books. All of them allows the sci fi fan to mentally delve into the environment of the story like the participant is really there. But in the case of comic books, there is a certain mental acuity required for total immersion. Training your mind to virtually be at the scene in a comic book depends on how well you visualize the art as the words are logically ballooned before your mind. It takes skill and practice, a form of mental development not required in the physical VR. First, there is the great art work and phenomenally depicted scene from an artistic perspective that catches your imagination. As you peruse the single square you have to intently focus on every detail to see what's going on. FYI, you have to focus on that one square, not the entire page. Intensity of focus and mental immersion is the key. Your